by sgarbeil » Sat Jan 31, 2009 4:54 am
The corners are kind of useful for popping in and out, but essentially it doesn't seem to make any diff.
The Krellans get you where ever you are, even if there are stars in the way.
The engine is weighted clearly against the Alliance. I guess the game has Skywalker syndrome, you know where 1 enemy is a bastard, but 15 fall all over each other. I find the short games VERY difficult. I still play SF 1 all the time, I can play it on my laptop remotely, where newer games are very slow.
I really like turn based engines. I am not a fast thinker, and I have a lot of trouble with games like Starfleet Command.